daw-music
from pluginagentmarketplace/custom-plugin-game-developer
Game developer roadmap plugin with engine-specific patterns and optimization
3 stars0 forksUpdated Jan 5, 2026
npx skills add https://github.com/pluginagentmarketplace/custom-plugin-game-developer --skill daw-musicSKILL.md
DAW & Music Composition
DAW Selection
┌─────────────────────────────────────────────────────────────┐
│ DAW COMPARISON │
├─────────────────────────────────────────────────────────────┤
│ REAPER: │
│ Price: $60 │ Best for: Game audio, flexibility │
│ Pros: Lightweight, customizable, great for stems │
├─────────────────────────────────────────────────────────────┤
│ ABLETON LIVE: │
│ Price: $99-749 │ Best for: Electronic, live performance │
│ Pros: Session view, great for layered music │
├─────────────────────────────────────────────────────────────┤
│ FL STUDIO: │
│ Price: $99-499 │ Best for: Electronic, hip-hop │
│ Pros: Pattern-based, lifetime updates │
├─────────────────────────────────────────────────────────────┤
│ LOGIC PRO: │
│ Price: $199 │ Best for: Film, orchestral (Mac only) │
│ Pros: Great instruments, Apple ecosystem │
└─────────────────────────────────────────────────────────────┘
Game Music Structure
INTERACTIVE MUSIC LAYERS:
┌─────────────────────────────────────────────────────────────┐
│ Layer 1 (Base): Percussion/rhythm - always playing │
│ Layer 2 (Harmony): Pads/strings - calm moments │
│ Layer 3 (Melody): Main theme - exploration │
│ Layer 4 (Tension): Dissonance - approaching danger │
│ Layer 5 (Combat): Intense - full orchestra/drums │
└─────────────────────────────────────────────────────────────┘
MUSIC STATE TRANSITIONS:
┌─────────────────────────────────────────────────────────────┐
│ [EXPLORATION] → detect enemy → [TENSION] │
│ ↑ ↓ │
│ └── no enemy ←───────── [COMBAT] ←── engage │
│ ↓ │
│ enemy defeated │
│ ↓ │
│ [VICTORY] │
│ ↓ │
│ → [EXPLORATION] │
└─────────────────────────────────────────────────────────────┘
Composition Workflow
GAME MUSIC PRODUCTION PIPELINE:
┌─────────────────────────────────────────────────────────────┐
│ 1. CONCEPT: │
│ • Reference tracks │
│ • Mood boards │
│ • Discuss with team │
├─────────────────────────────────────────────────────────────┤
│ 2. SKETCH: │
│ • Quick mockup (piano/synth) │
│ • Establish tempo, key, theme │
│ • 30-second demo for approval │
├─────────────────────────────────────────────────────────────┤
│ 3. PRODUCTION: │
│ • Full instrumentation │
│ • Create stems for interactivity │
│ • Multiple intensity versions │
├─────────────────────────────────────────────────────────────┤
│ 4. MIXING: │
│ • Balance levels │
│ • EQ and compression │
│ • Leave headroom for SFX │
├─────────────────────────────────────────────────────────────┤
│ 5. EXPORT: │
│ • Loop points (seamless) │
│ • Stems for middleware │
│ • Multiple quality versions │
└─────────────────────────────────────────────────────────────┘
Seamless Loop Creation
LOOP TECHNIQUES:
┌─────────────────────────────────────────────────────────────┐
│ 1. MEASURE-ALIGNED: │
│ • Start/end on exact bar boundaries │
│ • Ensure reverb tails don't extend past end │
│ • Crossfade at loop point if needed │
├─────────────────────────────────────────────────────────────┤
│ 2. INTRO + LOOP: │
│ • Separate intro section │
│ • Main loop starts after intro │
│ • Mark loop start/end points in metadata │
├─────────────────────────────────────────────────────────────┤
│ 3. STINGER TRANSITIO
...
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