3b1b-style-animation
from subinium/3b1b-style-animation-skill
Create 3Blue1Brown style mathematical animations with Claude Code
3 stars0 forksUpdated Jan 22, 2026
npx skills add https://github.com/subinium/3b1b-style-animation-skill --skill 3b1b-style-animationSKILL.md
When to use
Use this skill when creating mathematical animations, visualizations, or educational videos using Manim (ManimCE).
Quick Reference (Core Patterns)
Colors
BG = "#1c1c1c" # Background (MUST use)
BLUE = "#3b82f6" # Primary, nodes
YELLOW = "#fbbf24" # Highlights, emphasis
GREEN = "#22c55e" # Success, done, positive
RED = "#ef4444" # Error, negative
GRAY = "#9ca3af" # Inactive, labels
Scene Template
from manim import *
class MyScene(Scene):
def construct(self):
self.camera.background_color = "#1c1c1c"
# Your code here
self.wait(2) # End padding
Audio-Synced Scene (StrictSync)
TIMING = {
"01": {"start": 0, "end": 5.5},
"02": {"start": 5.5, "end": 10.0},
}
class SyncedScene(Scene):
def construct(self):
self.camera.background_color = "#1c1c1c"
for seg_id in sorted(TIMING.keys()):
method = getattr(self, f"seg_{seg_id}", None)
if method:
self._run(seg_id, method)
self.wait(2)
def _run(self, seg_id, method):
t = TIMING[seg_id]
target = t["end"] - t["start"]
start = self.renderer.time
method()
elapsed = self.renderer.time - start
if elapsed < target:
self.wait(target - elapsed)
def seg_01(self):
pass # Your animation
Animation Patterns
# Cascading appear
self.play(LaggedStartMap(FadeIn, VGroup(*items), lag_ratio=0.15), run_time=1)
# Highlight
self.play(Flash(mob, color=YELLOW, line_length=0.2), run_time=0.3)
self.play(Indicate(mob, color=YELLOW), run_time=0.5)
# Transform text
self.play(TransformMatchingStrings(old_text, new_text), run_time=0.5)
# Coordinated (not sequential)
self.play(FadeIn(a), Create(b), Write(c), run_time=1) # Good
# self.play(FadeIn(a)); self.play(Create(b)) # Bad
Layout
# Screen zones
title.to_edge(UP, buff=0.5)
content.move_to(ORIGIN)
info.to_edge(DOWN, buff=0.8)
sidebar.to_edge(RIGHT, buff=1.0)
# Spacing constants
NODE_GAP = 1.5 # Minimum between nodes
EDGE_LABEL_OFFSET = 0.22 # Perpendicular to edge
# Edge label placement
mid = line.get_center()
direction = end - start
perp = np.array([-direction[1], direction[0], 0])
perp = perp / np.linalg.norm(perp) * 0.22
label.move_to(mid + perp)
Graph Creation Pattern
self.node_to_circle = {} # Dictionary mapping
for name, pos in positions.items():
circle = Circle(radius=0.3, color=BLUE, fill_opacity=0.5, stroke_width=2)
circle.move_to(pos)
self.node_to_circle[name] = circle
Pedagogy (3b1b Style)
1. HOOK: Pose interesting question
2. INTUITION: Visual understanding (NO formulas yet)
3. STEP-BY-STEP: Concrete example with numbers
4. FORMALIZATION: NOW introduce formula/name
Rules (Detailed Reference)
Setup & Basics
- rules/manim-setup.md - Installation
- rules/scene-basics.md - Scene structure
- rules/color-scheme.md - Full color palette
Animation
- rules/animation-patterns.md - LaggedStartMap, state save/restore
- rules/text-transforms.md - TransformMatchingStrings
- rules/updaters.md - add_updater for dynamic motion
- rules/seamless-transitions.md - Smooth transitions
Layout & Visual
- rules/layout-spacing.md - Spacing, screen zones
- rules/mobject-grouping.md - VGroup organization
- rules/visual-quality.md - Quality checks
- rules/camera-work.md - MovingCameraScene
Content Types
- rules/equations.md - LaTeX, MathTex
- rules/graphs.md - Function plotting
- rules/3d-surfaces.md - ThreeDScene
Audio & Sync
- rules/audio-sync.md - Audio-visual sync
- rules/strict-sync.md - StrictSyncScene
Philosophy
- rules/pedagogy.md - Intuition before formalism
MUST / MUST NOT
MUST
- Use
#1c1c1cbackground - Use
LaggedStartMapfor cascading effects - Group related elements with VGroup + dictionary
- End with
self.wait(2)for padding - Keep NODE_GAP >= 1.5
- Place edge labels perpendicular to edge
MUST NOT
- Use pure black (#000000) background
- Animate elements one-by-one with separate play() calls
- Place nodes too close (< 1.5 units apart)
- Show formulas before building intuition
- End play() without wait()
Repository Stats
Stars3
Forks0
LicenseMIT License