responsive_design

from vuralserhat86/antigravity-agentic-skills

OS for Agents: 130+ Agentic Skills, Gemini Protocols, and Autonomous Workflows. (Antigravity System)

26 stars10 forksUpdated Jan 3, 2026
npx skills add https://github.com/vuralserhat86/antigravity-agentic-skills --skill responsive_design

SKILL.md

Frontend Responsive Design Standards

Rule: Mobile-first development with consistent breakpoints, fluid layouts, relative units, and touch-friendly targets.

When to use this skill

  • When creating or modifying layouts that need to work on mobile, tablet, and desktop
  • When implementing mobile-first design patterns starting with mobile layout
  • When writing media queries or breakpoint-specific styles
  • When using flexible units (rem, em, %) instead of fixed pixels for scalability
  • When implementing fluid layouts with percentage-based widths or flexbox/grid
  • When ensuring touch targets meet minimum size requirements (44x44px) for mobile
  • When optimizing images and assets for different screen sizes and mobile networks
  • When testing UI across multiple device sizes and breakpoints
  • When maintaining readable typography across all screen sizes
  • When prioritizing content display on smaller screens through layout decisions
  • When using responsive design utilities in CSS frameworks (Tailwind, Bootstrap responsive classes)

This Skill provides Claude Code with specific guidance on how to adhere to coding standards as they relate to how it should handle frontend responsive.

Mobile-First Development - Mandatory

Always start with mobile layout, then enhance for larger screens.

Bad (desktop-first):

.container {
  width: 1200px;
  display: grid;
  grid-template-columns: repeat(4, 1fr);
}

@media (max-width: 768px) {
  .container {
    width: 100%;
    grid-template-columns: 1fr;
  }
}

Good (mobile-first):

.container {
  width: 100%;
  display: grid;
  grid-template-columns: 1fr;
}

@media (min-width: 768px) {
  .container {
    grid-template-columns: repeat(2, 1fr);
  }
}

@media (min-width: 1024px) {
  .container {
    max-width: 1200px;
    grid-template-columns: repeat(4, 1fr);
  }
}

Why mobile-first:

  • Forces content prioritization
  • Better performance on mobile (no overriding)
  • Progressive enhancement over graceful degradation

Standard Breakpoints

Identify and use project breakpoints consistently:

Common breakpoint systems:

Tailwind:

sm: 640px   (small tablets)
md: 768px   (tablets)
lg: 1024px  (laptops)
xl: 1280px  (desktops)
2xl: 1536px (large desktops)

Bootstrap:

sm: 576px
md: 768px
lg: 992px
xl: 1200px
xxl: 1400px

Check existing codebase for breakpoint definitions before creating new ones.

Usage (Tailwind):

<div className="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-4">

Usage (CSS):

@media (min-width: 768px) { }
@media (min-width: 1024px) { }

Never use arbitrary breakpoints like 850px or 1150px unless explicitly required.

Fluid Layouts

Use flexible containers that adapt to screen size:

Bad (fixed widths):

.container { width: 1200px; }
.sidebar { width: 300px; }
.content { width: 900px; }

Good (fluid):

.container {
  width: 100%;
  max-width: 1200px;
  padding: 0 1rem;
}

.layout {
  display: grid;
  grid-template-columns: 1fr;
}

@media (min-width: 1024px) {
  .layout {
    grid-template-columns: 300px 1fr;
  }
}

Patterns for fluid layouts:

  • Flexbox: flex: 1, flex-grow, flex-shrink
  • Grid: 1fr, minmax(), auto-fit, auto-fill
  • Percentage widths: width: 100%, max-width: 1200px
  • Container queries (modern): @container (min-width: 400px)

Relative Units Over Fixed Pixels

Use rem/em for scalability and accessibility:

Bad:

font-size: 16px;
padding: 20px;
margin: 10px;
border-radius: 8px;

Good:

font-size: 1rem;      /* 16px base */
padding: 1.25rem;     /* 20px */
margin: 0.625rem;     /* 10px */
border-radius: 0.5rem; /* 8px */

When to use each unit:

  • rem: Font sizes, spacing, layout dimensions (scales with root font size)
  • em: Component-relative sizing (scales with parent font size)
  • %: Widths, heights relative to parent
  • px: Borders (1px), shadows, very small values
  • vw/vh: Full viewport dimensions, hero sections
  • ch: Text-based widths (e.g., max-width: 65ch for readable line length)

Framework utilities handle this automatically:

<div className="text-base p-5 m-2.5 rounded-lg">

Touch-Friendly Design

Minimum touch target size: 44x44px (iOS) / 48x48px (Android)

Bad:

.icon-button {
  width: 24px;
  height: 24px;
}

Good:

.icon-button {
  width: 24px;
  height: 24px;
  padding: 12px; /* Total: 48x48px */
  /* Or use min-width/min-height */
  min-width: 44px;
  min-height: 44px;
}

Touch target checklist:

  • Buttons minimum 44x44px
  • Links in text have adequate spacing
  • Form inputs have sufficient height (min 44px)
  • Icon buttons have padding for larger hit area
  • Spacing between interactive elements (min 8px)

Readable Typography

Maintain readable font sizes without zoom:

Bad:

body { font-size: 12px; }
.small-text { font-size: 10px; }

Good:

body { font-size: 1rem; } /* 16px minimum */
.small-te

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